AI Insights · Timothy · January 2022
Top 5 Slime Games Performance on Unified Platform in Egypt Q4 2021
Explore the performance of the top 5 slime games in Egypt during Q4 2021, with insights into their weekly downloads, revenue, and active user trends.
In Q4 2021, the top 5 slime games in Egypt on a unified platform exhibited diverse performance trends in terms of weekly downloads, revenue, and active user metrics. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Magic Slime: Antistress & ASMR from Finger Art Games showed a fluctuating revenue trend, peaking at approximately $246 in mid-December. Weekly downloads were relatively low, with a notable spike to 14 downloads in the last week of December. Active users saw a significant drop early in the quarter but recovered to 47 by the end of December.
Dramaton LTD's Super Slime Simulator experienced a steady increase in weekly revenue, reaching a peak of $67 in mid-November. The app also maintained strong weekly downloads, consistently staying above 4.5K and peaking at 7.2K in the last week of December. Active users showed a robust upward trend, starting from 14.4K and ending at 22.3K by the end of the quarter.
For World of Slime Simulator Games by Solid Apps INC, revenue began to increase significantly in December, reaching $27 in the final week. Downloads fluctuated early in the quarter but dropped to zero in December. Active users mirrored this trend, starting strong in October with 561 users but declining to just 108 by the end of December.
Fluid Simulation by Pavel Dobryakov had an inconsistent revenue trend, peaking briefly at $30 in mid-October. Downloads were modest, with a noticeable peak of 176 in mid-November. Active users remained relatively stable, peaking at 550 in late November and gradually decreasing to 361 by the end of December.
Lastly, Squishy maker - slime from Javier Del Alcazar Marti showed minimal activity in terms of revenue and downloads. Active users remained relatively stable throughout the quarter, averaging around 100 users.
For more detailed insights and data on app performance, visit Sensor Tower.